Hi, I’m Connor Pugh - a UX designer and programmer exploring new ways of interacting with virtual and augmented reality.

I recently earned my master’s degree from Cornell Tech, where I spent two years with the XR Collaboratory designing and prototyping novel interaction techniques for immersive environments.

I thrive in interdisciplinary teams where design intuition meets technical execution - places where new ideas can become real, testable experiences.

Curious what I’ve been working on lately? Just scroll down.

XR Projects

I design and prototype novel interaction techniques for XR, building immersive experiences that explore how we can interact more naturally and effectively in virtual environments.

These hands-on projects serve as both proof-of-concept and inspiration for future user experience innovations.

Design

Experience creating user-centered products for mobile, desktop, and VR applications, working with diverse and interdisciplinary teams.

Skills include user testing, wire framing, documentation, and communication between technical and non-technical groups.

Past projects include game development, user research, rapid prototyping and 3D modeling.

Programming

Experience with machine learning, computer graphics, and front-end web design.

Languages include Python, Java, C++, C#, HTML and CSS, as well as visual scripting in Unreal and Grasshopper.

Past projects include VR apps, physics simulations, generative AI models, and more.

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