Hi, I’m Connor Pugh - a UX designer and programmer exploring new ways of interacting with virtual and augmented reality.
I recently earned my master’s degree from Cornell Tech, where I spent two years with the XR Collaboratory designing and prototyping novel interaction techniques for immersive environments.
I thrive in interdisciplinary teams where design intuition meets technical execution - places where new ideas can become real, testable experiences.
Curious what I’ve been working on lately? Just scroll down.
XR Projects
I design and prototype novel interaction techniques for XR, building immersive experiences that explore how we can interact more naturally and effectively in virtual environments.
These hands-on projects serve as both proof-of-concept and inspiration for future user experience innovations.
Design
Experience creating user-centered products for mobile, desktop, and VR applications, working with diverse and interdisciplinary teams.
Skills include user testing, wire framing, documentation, and communication between technical and non-technical groups.
Past projects include game development, user research, rapid prototyping and 3D modeling.
Programming
Experience with machine learning, computer graphics, and front-end web design.
Languages include Python, Java, C++, C#, HTML and CSS, as well as visual scripting in Unreal and Grasshopper.
Past projects include VR apps, physics simulations, generative AI models, and more.